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Showing posts from December, 2018

If I ever start a hardware company

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.. I won't. I'm certain I won't. tl;dr, this just a rant of a whole lot of glaringly obvious mistakes we've made at the two product companies I've worked at. Hardware is hard because: there's no version control. You can't go back in time to checkout what's changed since it was last working yesterday night. it takes time to fail. It's hard to simulate time. Imagine testing a battery - you really can't do anything but wait for it to run it's course through time to see if it works in the long run. And also because your work place always looks like this. But if an idea comes up that motivates me enough to do it, here's a list of things to take care of. These are actually pretty obvious in hindsight, it's hard to see how I've seen companies mess it up, twice. All this assumes you have a market already, and the problem isn't acquiring customers, but figuring the tech out. For most companies, I'd argue the prob

Two years at Tonbo Imaging

This year, compared to last year has been a lot more of software development and making the cameras a finished product - a device that can be sold with the highest quality standards. If you've worked on taking a proof-of-concept stage demo unit to a high-grade production ready, you'd know how time-consuming this is. Media Libray for Android - Lib Graf This is probably the company's first Media Library. A lot of the older systems use the same code copy-pasted from one git repository to another for media streaming or creating viewer applications with minor changes for different products. This a step towards stopping that and is specifically for Android devices. Works on Android Handheld and Wear devices. Read more at rish.space/projects/lib-graf Camera SDK & Camera-Client Architecture Tonbo has made over 50 different camera devices ranging from 80-pixel tiny cameras to handheld units to ones that go on helicopters. There's a lot of similar code over dozens of repo